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	<title>Comments on: The hydra game</title>
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	<link>http://math.andrej.com/2008/02/02/the-hydra-game/</link>
	<description>Mathematics for computers</description>
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		<title>By: Andrej Bauer</title>
		<link>http://math.andrej.com/2008/02/02/the-hydra-game/comment-page-1/#comment-16556</link>
		<dc:creator>Andrej Bauer</dc:creator>
		<pubDate>Wed, 27 Jul 2011 06:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://math.andrej.com/2008/02/02/the-hydra-game/#comment-16556</guid>
		<description>@Bo: I think it&#039;s ok. The head itself gets a 0, but because it is growing out of a lower node, we turn that into $\omega^0 = 1$. So, the only way to get $0$ is to have just one head without any necks, in other words the root. For example, if we had one head growing out of the root we would assign $0$ to the head, and then $\omega^0 = 1$ to the whole thing.</description>
		<content:encoded><![CDATA[<p>@Bo: I think it&#8217;s ok. The head itself gets a 0, but because it is growing out of a lower node, we turn that into $\omega^0 = 1$. So, the only way to get $0$ is to have just one head without any necks, in other words the root. For example, if we had one head growing out of the root we would assign $0$ to the head, and then $\omega^0 = 1$ to the whole thing.</p>
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		<title>By: Bo</title>
		<link>http://math.andrej.com/2008/02/02/the-hydra-game/comment-page-1/#comment-16554</link>
		<dc:creator>Bo</dc:creator>
		<pubDate>Tue, 26 Jul 2011 21:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://math.andrej.com/2008/02/02/the-hydra-game/#comment-16554</guid>
		<description>You said a head gets the number 0 but in your examples is seems to be 1.</description>
		<content:encoded><![CDATA[<p>You said a head gets the number 0 but in your examples is seems to be 1.</p>
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		<title>By: “To infinity and beyond: The struggle to save arithmetic “ « A kind of library</title>
		<link>http://math.andrej.com/2008/02/02/the-hydra-game/comment-page-1/#comment-13692</link>
		<dc:creator>“To infinity and beyond: The struggle to save arithmetic “ « A kind of library</dc:creator>
		<pubDate>Mon, 23 Aug 2010 23:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://math.andrej.com/2008/02/02/the-hydra-game/#comment-13692</guid>
		<description>[...] In the late 70s a series of sentences  such that Peano arithmetic cannot prove  and cannot prove  were discovered. They have in common that, unlike Goedel&#039;s examples, they are not coding logical notions. Instead, they are genuine mathematical statements of the kind that a person working in combinatorics would find interesting. The example I gave is Goodstein&#039;s theorem (an undergraduate student of mine at Caltech wrote a nice paper on this a few years ago, &quot;The termite and the tower.&quot;). There are others. A nice one is about a game, Hercules and the Hydra. [...]</description>
		<content:encoded><![CDATA[<p>[...] In the late 70s a series of sentences  such that Peano arithmetic cannot prove  and cannot prove  were discovered. They have in common that, unlike Goedel&#8217;s examples, they are not coding logical notions. Instead, they are genuine mathematical statements of the kind that a person working in combinatorics would find interesting. The example I gave is Goodstein&#8217;s theorem (an undergraduate student of mine at Caltech wrote a nice paper on this a few years ago, &#8220;The termite and the tower.&#8221;). There are others. A nice one is about a game, Hercules and the Hydra. [...]</p>
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	<item>
		<title>By: Xamuel</title>
		<link>http://math.andrej.com/2008/02/02/the-hydra-game/comment-page-1/#comment-13518</link>
		<dc:creator>Xamuel</dc:creator>
		<pubDate>Fri, 18 Jun 2010 21:14:34 +0000</pubDate>
		<guid isPermaLink="false">http://math.andrej.com/2008/02/02/the-hydra-game/#comment-13518</guid>
		<description>Hey Andrej,

I just wrote up another similar application of ordinal arithmetic:  a method of surfing the internet without getting infinitely sidetracked following links.  Kind of like this hydra, except with webpages and links instead of hydra-heads.  Here it is: http://www.xamuel.com/internet-surfing-ordinals/</description>
		<content:encoded><![CDATA[<p>Hey Andrej,</p>
<p>I just wrote up another similar application of ordinal arithmetic:  a method of surfing the internet without getting infinitely sidetracked following links.  Kind of like this hydra, except with webpages and links instead of hydra-heads.  Here it is: <a href="http://www.xamuel.com/internet-surfing-ordinals/" rel="nofollow">http://www.xamuel.com/internet-surfing-ordinals/</a></p>
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		<title>By: Andrej Bauer</title>
		<link>http://math.andrej.com/2008/02/02/the-hydra-game/comment-page-1/#comment-13489</link>
		<dc:creator>Andrej Bauer</dc:creator>
		<pubDate>Mon, 31 May 2010 04:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://math.andrej.com/2008/02/02/the-hydra-game/#comment-13489</guid>
		<description>@Peter: I see them fine on my Firefox, what platform are you using? I fixed the problem with multiplication by 4 from the wrong side, thank you for spotting it.</description>
		<content:encoded><![CDATA[<p>@Peter: I see them fine on my Firefox, what platform are you using? I fixed the problem with multiplication by 4 from the wrong side, thank you for spotting it.</p>
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